Tag Archives: 32-bit

Understanding Pointers (with Lego) Part 1

Ahhh pointers. I’ve been wanting to write a series of posts on pointers for a long time. When I’ve finished, I’ll upload a complete PDF eGuide. In the meantime, enjoy 🙂 Pointers. A concept that some programmers avoid through fear, others abuse through ignorance, and yet others manage to use with grace and efficiency. Every […]

How To Compile a 32-bit Executable on 64-bit Fedora 19

You know how sometimes you just have to compile and run a 32 bit program on a 64 bit machine, and it’s really annoying that it doesn’t seem to work? Yeah, me too. Turns out it’s actually pretty straightforward on Fedora 19. First of all, you need to use the -m32 build flag. Below I’m […]